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modeling/assembly/main.cxx

Refer to the Assembly Modeling Example.

// ****************************************************************************
// $Id$
//
// Copyright (C) 2008-2014, Roman Lygin. All rights reserved.
// Copyright (C) 2014-2023, CADEX. All rights reserved.
//
// This file is part of the CAD Exchanger software.
//
// You may use this file under the terms of the BSD license as follows:
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// ****************************************************************************
#define __CADEX_PREVIEW_MODEL_CHECK 1
#ifndef _USE_MATH_DEFINES
#define _USE_MATH_DEFINES
#endif
#include <cadex/LicenseManager_Activate.h>
#include <cadex/ModelAlgo_TopoPrimitives.hxx>
#include <cadex/ModelAlgo_BRepFeatures.hxx>
#include <cadex/ModelCheck_BRepChecker.hxx>
#include <cadex/ModelData_Appearance.hxx>
#include <cadex/ModelData_Assembly.hxx>
#include <cadex/ModelData_Axis2Placement.hxx>
#include <cadex/ModelData_Axis3Placement.hxx>
#include <cadex/ModelData_BRepRepresentation.hxx>
#include <cadex/ModelData_Circle.hxx>
#include <cadex/ModelData_Color.hxx>
#include <cadex/ModelData_CylindricalSurface.hxx>
#include <cadex/ModelData_Direction.hxx>
#include <cadex/ModelData_Edge.hxx>
#include <cadex/ModelData_Face.hxx>
#include <cadex/ModelData_Instance.hxx>
#include <cadex/ModelData_Line.hxx>
#include <cadex/ModelData_ModelWriter.hxx>
#include <cadex/ModelData_Part.hxx>
#include <cadex/ModelData_Plane.hxx>
#include <cadex/ModelData_Point.hxx>
#include <cadex/ModelData_RectangularTrimmedSurface.hxx>
#include <cadex/ModelData_Shape.hxx>
#include <cadex/ModelData_Shell.hxx>
#include <cadex/ModelData_Solid.hxx>
#include <cadex/ModelData_Transformation.hxx>
#include <cadex/ModelData_Vector.hxx>
#include <cadex/ModelData_Vertex.hxx>
#include <cadex/ModelData_Wire.hxx>
#include <array>
#include <cmath>
#include <iostream>
#include "../../cadex_license.cxx"
using namespace std;
using namespace cadex;
static const ModelData_Direction XDir = ModelData_Direction::XDir(),
YDir = ModelData_Direction::YDir(),
ZDir = ModelData_Direction::ZDir(),
XDirR = ModelData_Direction (-1., 0., 0.),
YDirR = ModelData_Direction ( 0., -1., 0.),
ZDirR = ModelData_Direction ( 0., 0., -1.);
static ModelData_Face MakeCircularFace (const ModelData_Point& thePos, const ModelData_Direction& theDir, const ModelData_Edge& theBoundary)
{
ModelData_Axis3Placement a3Axis (thePos, theDir, XDir);
ModelData_Plane aPlane (a3Axis);
ModelData_Face aFace (aPlane);
ModelData_Wire aWire (theBoundary);
aFace.Append (aWire);
return aFace;
}
static ModelData_Face MakeCircularFaceWithInnerWire (const ModelData_Point& thePos, const ModelData_Direction& theDir,
const ModelData_Edge& theInner, const ModelData_Edge& theOuter)
{
ModelData_Axis3Placement a3Axis (thePos, theDir, XDir);
ModelData_Plane aPlane (a3Axis);
ModelData_Face aFace (aPlane);
ModelData_Wire anInner (theInner), anOuter (theOuter);
aFace.Append (anInner);
aFace.Append (anOuter);
return aFace;
}
static ModelData_Face MakeCylindricalFace (const ModelData_Point& thePos, const ModelData_Direction& theDir, double theRadius, double theLength,
ModelData_Edge& theTopEdge, ModelData_Edge& theBottomEdge,
ModelData_Curve& theTopPCurve, ModelData_Curve& theBottomPCurve)
{
ModelData_Axis3Placement a3Axis (thePos, theDir, XDir);
ModelData_CylindricalSurface aSurface (a3Axis, theRadius);
ModelData_Face aFace (aSurface, 0, M_PI * 2 , 0, theLength);
// Get outer edges
const ModelData_Wire& aWire = aFace.OuterWire();
ModelData_Shape::Iterator anIt (aWire, ModelData_ST_Edge);
while (anIt.HasNext()) {
ModelData_Edge anEdge = ModelData_Edge::Cast (anIt.Next());
ModelData_Point aP1 = anEdge.EndVertex().Point();
ModelData_Point aP2 = anEdge.StartVertex().Point();
if (aP1 == aP2) {
// The edge is closed
array<double, 2> aParameters = {{0., M_PI * 2}};
enum {First, Last};
if (aP1.Z() == (theLength * theDir.Z())) {
theTopEdge = anEdge;
theTopPCurve = anEdge.Curve (aParameters[First], aParameters[Last]);
} else {
theBottomEdge = anEdge;
theBottomPCurve = anEdge.Curve (aParameters[First], aParameters[Last]);
}
};
}
return aFace;
}
static ModelData_Part CreateNut (double theRadius)
{
double aNutA = theRadius * 2, aNutB = theRadius * 1.5, aHeight = theRadius / 2;
ModelData_Point anInitPosition (0., 0., -aHeight / 2);
ModelData_Axis2Placement a2Axis (anInitPosition, ZDir, XDir);
ModelData_Axis3Placement a3Axis (a2Axis);
ModelData_Plane aPlane (a3Axis);
ModelData_Face aFace (aPlane, -aNutA, aNutA, -aNutB, aNutB);
ModelData_Circle aCircle (a2Axis, theRadius);
ModelData_Wire anInnerWire (aCircle);
aFace.Append (ModelData_Wire::Cast (anInnerWire.Reversed()));
ModelData_Shape aNutShape = ModelAlgo_BRepFeatures::CreateExtrusion (aFace, ModelData_Vector (0., 0., aHeight));
// Add red color
ModelData_Color aColor (255, 0, 0);
ModelData_Appearance anApp (aColor);
ModelData_BRepRepresentation aBRep (aNutShape);
aBRep.SetAppearance (aNutShape, anApp);
ModelData_Part aNut (aBRep, "Nut");
return aNut;
}
static ModelData_Part CreateBolt (double theRadius)
{
double aMajorRadius = theRadius * 1.3;
double aLongLength = theRadius * 6;
double aShortLength = theRadius / 2;
// Cylindrical faces and their edges
ModelData_Edge aTopEdge, aMiddleOuterEdge, aMiddleInnerEdge, aBottomEdge;
ModelData_Curve aTopPCurve, aMiddleOuterPcurve, aMiddleInnerPCurve, aBottomPCurve;
ModelData_Face aFace1 = MakeCylindricalFace (ModelData_Point (0., 0., 0.), ZDir, aMajorRadius, aShortLength,
aTopEdge, aMiddleOuterEdge,
aTopPCurve, aMiddleOuterPcurve);
ModelData_Face aFace2 = MakeCylindricalFace (ModelData_Point (0., 0., 0.), ZDirR, theRadius, aLongLength,
aBottomEdge, aMiddleInnerEdge,
aBottomPCurve, aMiddleOuterPcurve);
// Top circle
ModelData_Face aFace3 = MakeCircularFace (ModelData_Point (0., 0., aShortLength), ZDir, ModelData_Edge::Cast (aTopEdge.Reversed()));
// Face 4 with inner wire
ModelData_Face aFace4 = MakeCircularFaceWithInnerWire (ModelData_Point (0., 0., 0.), ZDirR,
ModelData_Edge::Cast (aMiddleInnerEdge.Reversed()),
ModelData_Edge::Cast (aMiddleOuterEdge.Reversed()));
// Bottom circle
ModelData_Face aFace5 = MakeCircularFace (ModelData_Point (0., 0., -aLongLength), ZDirR, ModelData_Edge::Cast (aBottomEdge.Reversed()));
aShell.Append (aFace1);
aShell.Append (aFace2);
aShell.Append (aFace3);
aShell.Append (aFace4);
aShell.Append (aFace5);
ModelData_Solid aSolid (aShell);
// Check our solid
aChecker.Check (aSolid);
if (!aChecker.HasProblems()) {
cout << "a bolt is valid" << endl;
} else {
cout << "a bolt is invalid" << endl;
}
// Add blue color
ModelData_Color aColor (0, 0, 255);
ModelData_Appearance anApp (aColor);
aBRep.SetAppearance (aSolid, anApp);
ModelData_Part aBolt (aBRep, "Bolt");
return aBolt;
}
static ModelData_Assembly CreateNutBoltAssembly (const ModelData_Part& theNut, const ModelData_Part& theBolt, double theDistance) {
ModelData_Transformation aNutTrsf (ModelData_Vector (0., 0., 0.));
ModelData_Transformation aBoltTrsf (ModelData_Vector (0., 0., -theDistance));
ModelData_Assembly aNutBoltAssembly ("nut-bolt assembly");
aNutBoltAssembly.AddInstance (theNut, aNutTrsf);
aNutBoltAssembly.AddInstance (theBolt, aBoltTrsf);
return aNutBoltAssembly;
}
int main()
{
auto aKey = LicenseKey::Value();
// Activate the license (aKey must be defined in cadex_license.cxx)
if (!CADExLicense_Activate (aKey)) {
cerr << "Failed to activate CAD Exchanger license." << endl;
return 1;
}
// Initial Parameters
double aRadius = 0.8;
array<ModelData_Vector, 3> aPos = {{
ModelData_Vector (aRadius * -2, aRadius * 1.5, 0.),
ModelData_Vector (aRadius * 2, aRadius * 1.5, 0.),
ModelData_Vector (aRadius * 0, aRadius * 4.5, 0.),
}};
// Create shapes
ModelData_Part aNut = CreateNut (aRadius);
ModelData_Part aBolt = CreateBolt (aRadius);
// Create assemblies
ModelData_Assembly aNutBoltAssembly = CreateNutBoltAssembly (aNut, aBolt, -aRadius * 4.5);
// Create a model and fill its roots
// Transformations
for (size_t i = 0; i < aPos.size(); ++i) {
ModelData_Transformation anAssemblyTrsf (aPos[i]);
ModelData_Instance anInstance (aNutBoltAssembly, anAssemblyTrsf, "Nut-Bolt Assembly");
aModel.AddRoot (anInstance);
}
aWriter.Write (aModel, "assembly.cdx");
return 0;
}
Provides an interface to perform various checks to BRep shape.
Definition: ModelCheck_BRepChecker.hxx:45
bool HasProblems() const
Returns true if last checked shape has problems and false otherwise.
Definition: ModelCheck_BRepChecker.cxx:1042
bool Check(const ModelData_Shape &theShape)
Performs check on the given shape.
Definition: ModelCheck_BRepChecker.cxx:1037
Provides an interface to appearance which is a collection of visual styles.
Definition: ModelData_Appearance.hxx:39
Defines a group of scene graph element.
Definition: ModelData_Assembly.hxx:33
Defines a right-hand axis placement in 3D.
Definition: ModelData_Axis2Placement.hxx:38
Defines a right-handed or left-handed axis placement in 3D.
Definition: ModelData_Axis3Placement.hxx:38
Defines precise Boundary Representation of part.
Definition: ModelData_BRepRepresentation.hxx:39
Defines 3D circle.
Definition: ModelData_Circle.hxx:33
Defines an RGBA color (with alpha channel).
Definition: ModelData_Color.hxx:34
Base class for 3D curves.
Definition: ModelData_Curve.hxx:44
Defines a cylindrical surface.
Definition: ModelData_CylindricalSurface.hxx:32
Defines a 3D direction.
Definition: ModelData_Direction.hxx:180
Defines an edge.
Definition: ModelData_Edge.hxx:36
ModelData_Curve Curve(double &theFirstParameter, double &theLastParameter) const
Returns edge 3D curve and its limits.
Definition: ModelData_Edge.cxx:632
ModelData_Vertex EndVertex() const
Returns a start vertex.
Definition: ModelData_Edge.cxx:622
ModelData_Vertex StartVertex() const
Returns a start vertex.
Definition: ModelData_Edge.cxx:613
Defines a topological face.
Definition: ModelData_Face.hxx:32
Defines an occurrence of assembly or part in a scene graph.
Definition: ModelData_Instance.hxx:34
Provides CAD Exchanger data model.
Definition: ModelData_Model.hxx:43
const ModelData_SceneGraphElement & AddRoot(const ModelData_SceneGraphElement &theElement)
Adds new root element into the scene graph.
Definition: ModelData_Model.cxx:830
Writes any format that CAD Exchanger can export.
Definition: ModelData_ModelWriter.hxx:33
bool Write(const ModelData_Model &theModel, const Base_UTF16String &theFilePath)
Writes the specified model to the file at the specified path.
Definition: ModelData_ModelWriter.cxx:143
Defines a leaf node in the scene graph hiearchy.
Definition: ModelData_Part.hxx:35
Defines a plane.
Definition: ModelData_Plane.hxx:32
Defines a 3D point.
Definition: ModelData_Point.hxx:295
Iterates over subshapes in a shape.
Definition: ModelData_Shape.hxx:41
Base class of topological shapes.
Definition: ModelData_Shape.hxx:37
ModelData_Shape Reversed() const
Returns a shape that shares the same geometry and subshape graph but has opposite orientation.
Definition: ModelData_Shape.cxx:402
Defines a connected set of faces.
Definition: ModelData_Shell.hxx:31
bool Append(const ModelData_Face &theFace)
Adds a face to the shell.
Definition: ModelData_Shell.cxx:64
Defines a topological solid.
Definition: ModelData_Solid.hxx:31
Defines a transformation matrix.
Definition: ModelData_Transformation.hxx:33
Defines a 3D vector.
Definition: ModelData_Vector.hxx:442
ModelData_Point Point() const
Returns a 3D point this vertex resides at.
Definition: ModelData_Vertex.cxx:68
Defines a connected set of edges.
Definition: ModelData_Wire.hxx:31
Defines classes, types, and global functions related to CAD Exchanger.
Definition: A3DSTestLib.hxx:22