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How to import STEP
to Unity?

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Unity

Unity is a game engine made by Unity Technologies. It supports more than 25 different platforms. This engine is used mostly to design three-dimensional, two-dimensional, virtual reality, and augmented reality games. It has been adopted not only by video gaming industry, but also by film, automotive, architecture, engineering and construction.

Unity enables users to develop games and experiences both in 2D and 3D, and offers a primary scripting API in C#, as well as drag and drop functionality. Within 2D games, Unity provides importation of sprites and a 2D world renderer. For 3D games, it allows specification of texture compression, mipmaps, and resolution settings for each platform it supports. Also, it provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion, dynamic shadowing, render-to-texture and full-screen post-processing effects.

STEP

STEP or "Standard for the Exchange of Product model data" is also referred as ISO 10303. STEP has been initially designed with the idea to supersede the IGES format (which was the first broadly used vendor-neutral CAD file format). However even today both formats co-exist and data in IGES and STEP represent lion share of all CAD files.

Typically, STEP can be used to exchange data between CAD, CAM, CAE, PDM/enterprise data modeling and other CAx systems. STEP addresses product data from mechanical and electrical design, geometric dimensioning and tolerancing, analysis and manufacturing, as well as additional information specific to various industries such as automotive, aerospace, building construction, ship, oil and gas, process plants and others.

STEP is developed and maintained by the ISO technical committee. There are also various technical groups that define usage conventions and recommended practices to ensure better interoperability between software applications. In CAD world, the most prominent group is www.cax-if.org that unites software vendors and industrial users.

ISO10303 is very extremely large and complex and is structured in multiple layers, for example, from physical file format definition (Part 21) to geometrical/topological definitions (Part 42), up to Application Protocols (AP’s) defining higher-level industry use cases. CAD Exchanger supports AP203, A214 and AP242, which are most commonly used AP's.

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