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Unity is a game engine made by Unity Technologies. It supports more than 25 different platforms. This engine is used mostly to design three-dimensional, two-dimensional, virtual reality, and augmented reality games. It has been adopted not only by video gaming industry, but also by film, automotive, architecture, engineering and construction.
Unity enables users to develop games and experiences both in 2D and 3D, and offers a primary scripting API in C#, as well as drag and drop functionality. Within 2D games, Unity provides importation of sprites and a 2D world renderer. For 3D games, it allows specification of texture compression, mipmaps, and resolution settings for each platform it supports. Also, it provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion, dynamic shadowing, render-to-texture and full-screen post-processing effects.
ACIS geometric modeling kernel is used by many software developers in industries such as computer-aided design (CAD), computer-aided manufacturing (CAM), computer-aided engineering (CAE), architecture, engineering and construction (AEC), coordinate-measuring machine (CMM), 3D animation, and shipbuilding.
ACIS has also been used as the foundation of the Shape Manager kernel used by Autodesk in its applications. So the ACIS format is a preferred file format when exchanging data with Autodesk apps.
ACIS file extensions are .sat and .sab
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