In solid modeling and computer-aided design, boundary representation—often abbreviated as B-rep or BREP—is a method for representing shapes using the limits. A solid is represented as a collection of connected surface elements, the boundary between solid and non-solid.
Boundary representation of models are composed of two parts: topology and geometry (surfaces, curves and points). The main topological items are: faces, edges and vertices. A face is a bounded portion of a surface; an edge is a bounded piece of a curve and a vertex lies at a point. Other elements are the shell (a set of connected faces), the loop (a circuit of edges bounding a face) and loop-edge links (also known as winged edge links or half-edges) which are used to create the edge circuits. The edges are like the edges of a table, bounding a surface portion.
Compared to the constructive solid geometry (CSG) representation, which uses only primitive objects and Boolean operations to combine them, boundary representation is more flexible and has a much richer operation set. In addition to the Boolean operations, B-rep has extrusion (or sweeping), chamfer, blending, drafting, shelling, tweaking and other operations which make use of these.
3D PDF is a PDF file with 3D geometry inside. Using any 3D PDF enabled viewer, rotation, zoom and part selection is available within the 3D view.
3D PDF is just like a normal PDF (Portable Document Format) file, which contains a 3D view somewhere on some page. Just like a PDF containing an embedded image, except when you put the mouse over it, you can rotate, zoom, pan and explore the scene in 3D (three dimensions). The file actually contains a 3D geometric representation of the scene, not just images from different viewpoints.
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