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How to convert Open CASCADE
to GLC_Player?

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Convert Open CASCADE to GLC_Player with CAD Exchanger products

CAD Exchanger Lab

CAD Exchanger Lab

Desktop application to view, explore and convert 3D CAD data across 30+ file formats.

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Convert Open CASCADE to GLC_Player with ease and flexibility:

  • hide certain details and groups before conversion
  • add XYZ section planes
  • explode assemblies
  • choose between view, projection, and selection modes
  • add measurements
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CAD Exchanger SDK

CAD Exchanger SDK

Software libraries for C#, C++, Java, Javascript and Python.

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Include a wide range of conversion options in your apps:

  • rapidly build production-ready applications with clear and structured API
  • import, export, visualize and analyze 3D CAD files, including Open CASCADE
  • complete more tasks with powerful add‑ons
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Learn how to convert Open CASCADE to GLC_Player with CAD Exchanger

Open CASCADE

In solid modeling and computer-aided design, boundary representation—often abbreviated as B-rep or BREP—is a method for representing shapes using the limits. A solid is represented as a collection of connected surface elements, the boundary between solid and non-solid.

Boundary representation of models are composed of two parts: topology and geometry (surfaces, curves and points). The main topological items are: faces, edges and vertices. A face is a bounded portion of a surface; an edge is a bounded piece of a curve and a vertex lies at a point. Other elements are the shell (a set of connected faces), the loop (a circuit of edges bounding a face) and loop-edge links (also known as winged edge links or half-edges) which are used to create the edge circuits. The edges are like the edges of a table, bounding a surface portion.

Compared to the constructive solid geometry (CSG) representation, which uses only primitive objects and Boolean operations to combine them, boundary representation is more flexible and has a much richer operation set. In addition to the Boolean operations, B-rep has extrusion (or sweeping), chamfer, blending, drafting, shelling, tweaking and other operations which make use of these.

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GLC_Player is an OpenGL open-source cross-platform 3D models viewer. Its main features include album management, capture and multi-capture, HTML export and navigation.

GLC_Player enables 3D model visualization on Mac OS, Linux, and Windows and its further import into HTML albums.

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Convert Open CASCADE
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From Open CASCADE to GLC_Player, CAD Exchanger gets you covered.

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