DAE is an interactive 3D file format used for exchanging digital assets between various 3D modeling systems and game engines.
The DAE format was created using COLLADA XML architecture, which is an open standard for transmitting digital assets between graphic applications, and now owned and developed by Khronos Group.
The following software can be used to view, alter, and process DAE: Bentley Systems MicroStation, Autodesk AutoCAD, Autodesk 3ds Max with the ColladaMax plugin, and Autodesk Maya with the ColladaMaya plugin.
3DS is one of the file formats used by the Autodesk 3D modeling, animation and rendering software. It once was native for the old Autodesk 3D Studio DOS and eventually has grown to become a de facto industry standard for transferring models between 3D programs, or for storing models for 3D resource catalogs.
3DS is aimed at providing an import/export format, retaining only essential geometry, texture and lighting data.
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