DAE is an interactive 3D file format used for exchanging digital assets between various 3D modeling systems and game engines.
The DAE format was created using COLLADA XML architecture, which is an open standard for transmitting digital assets between graphic applications, and now owned and developed by Khronos Group.
The following software can be used to view, alter, and process DAE: Bentley Systems MicroStation, Autodesk AutoCAD, Autodesk 3ds Max with the ColladaMax plugin, and Autodesk Maya with the ColladaMaya plugin.
ASM (Solid Edge Assembly) is one of the data file types used by Solid Edge CAD software. The files with .asm extension contain 3D parts (.prt) which consist of assemblies. ASM by itself, does not contain geometric information – it stores only the rules for connecting parts.
ASM (Solid Edge Assembly) also has no connection with assembly language, though this also uses an .asm extension.
Among CAD applications that support ASM extension are PTC Creo and Autodesk Fusion 360.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
Read moreThis article explores the integration possibilities with the UNIGINE engine, a powerhouse in the realm of virtual simulation and game development. Learn how it can be used in applications built with the UNIGINE engine to import CAD and 3D models.
Read moreExplore the wall thickness at a specific point on a surface, enjoy four times faster Unity objects performance, and check out renaming and rotating examples in SDK.
Read more