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Learn how to convert DAE to GLB with CAD Exchanger
DAE is an interactive 3D file format used for exchanging digital assets between various 3D modeling systems and game engines.
The DAE format was created using COLLADA XML architecture, which is an open standard for transmitting digital assets between graphic applications, and now owned and developed by Khronos Group.
The following software can be used to view, alter, and process DAE: Bentley Systems MicroStation, Autodesk AutoCAD, Autodesk 3ds Max with the ColladaMax plugin, and Autodesk Maya with the ColladaMaya plugin.
GLB is a standardized file format for sharing 3D data used in virtual reality, augmented reality, games, and online applications. GLB files are a binary form of the GL Transmission Format (glTF) file, which employs JSON (JavaScript Object Notation) encoding.
Supporting data such as 3D scenes, models, lighting, materials, and geometry / animation are all stored in a single GLB file, eliminating the need for extra support files to access textures, geometry, shaders, animation, and other types of data required for a 3D view. GLB files are 30% smaller than glTF and its associated files, so they load and process faster.
GLB is compatible with various 3D visualization programs, such as Microsoft Paint 3D, Microsoft Remix 3D, Blender, Trimble 3D Warehouse, SketchUp.
Need to work with CAD files in numerous formats? No worries.
From DAE to GLB, CAD Exchanger gets you covered.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
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