DAE is an interactive 3D file format used for exchanging digital assets between various 3D modeling systems and game engines.
The DAE format was created using COLLADA XML architecture, which is an open standard for transmitting digital assets between graphic applications, and now owned and developed by Khronos Group.
The following software can be used to view, alter, and process DAE: Bentley Systems MicroStation, Autodesk AutoCAD, Autodesk 3ds Max with the ColladaMax plugin, and Autodesk Maya with the ColladaMaya plugin.
SLDASM is a SOLIDWORKS Assembly File. It refers to a SOLIDWORKS 3D assembly, which consists of several SOLIDWORKS part files (SLDPRT). An assembly file itself may contain some children SLDASM files, as well as some SLDPRT part files.
SLDASM are proprietary files with closed specifications. Nevertheless, some APIs (like CAD Exchanger SDK) provide the facility to read and convert them to other formats.
Software applications like Autodesk Fusion 360, Okino PolyTrans, and AMADA SheetWorks can import and render SLDASM files created with SOLIDWORKS.
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