3DS is one of the file format used by the Autodesk 3D modeling, animation and rendering software. It once was native for the old Autodesk 3D Studio DOS and eventually has grown to become a de facto industry standard for transferring models between 3D programs, or for storing models for 3D resource catalogs.
3DS is aimed at providing an import/export format, retaining only essential geometry, texture and lighting data.
FBX (Filmbox) is a proprietary file format (*fbx) developed by Kaydara and owned by Autodesk since 2006. It is used to provide interoperability between digital content creation applications. The format saw wider support from other 3D software packages such as Cinema 4D, SoftImage 3D, PowerAnimator, LightWave 3D and 3D Studio MAX. Today, FBX is also widely adopted among VR applications, which are typically built on top of major game engines.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.Read more
Read how CAD Exchanger ensured integration with Unity engine, fast and high-quality import of the 3D models, and CAD formats compatibility.Read more