GLB is a standardized file format for sharing 3D data used in virtual reality, augmented reality, games, and online applications. GLB files are a binary form of the GL Transmission Format (glTF) file, which employs JSON (JavaScript Object Notation) encoding.
Supporting data such as 3D scenes, models, lighting, materials, and geometry / animation are all stored in a single GLB file, eliminating the need for extra support files to access textures, geometry, shaders, animation, and other types of data required for a 3D view. GLB files are 30% smaller than glTF and its associated files, so they load and process faster.
GLB is compatible with various 3D visualization programs, such as Microsoft Paint 3D, Microsoft Remix 3D, Blender, Trimble 3D Warehouse, SketchUp.
PRC (Product Representation Compact) is a 3D file format that can be used to embed 3D data in a PDF file.
This highly compressed format facilitates the storage of different representations of a 3D model. For example, you can save only a visual representation that consists of polygons (a tessellation), or you can save the model's exact geometry (B-rep data). Varying levels of compression can be applied to the 3D CAD data when it is converted to the PRC format using Adobe Acrobat 3D.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
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