Supporting data such as 3D scenes, models, lighting, materials, and geometry / animation are all stored in a single GLB file, eliminating the need for extra support files to access textures, geometry, shaders, animation, and other types of data required for a 3D view. GLB files are 30% smaller than glTF and its associated files, so they load and process faster.
GLB is compatible with various 3D visualization programs, such as Microsoft Paint 3D, Microsoft Remix 3D, Blender, Trimble 3D Warehouse, SketchUp.
A SLDPRT file contains a 3D part created in the SOLIDWORKS design software.
Multiple SLDPRT parts can be independently modified and combined into a single SLDASM assembly file. If one SLDPRT part belongs to several assemblies, then after modifying it, the changes will appear in all assemblies.
SLDPRT are proprietary files with closed specifications. Nevertheless, some APIs (like CAD Exchanger SDK) provide the facility to read and convert them to other formats.
In addition to SOLIDWORKS software, SLDPRT files are supported by Autodesk Fusion 360.
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