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How to convert GLB
to U3D?

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Convert GLB to U3D with CAD Exchanger products

CAD Exchanger Lab

CAD Exchanger Lab

Desktop application to view, explore and convert 3D CAD data across 30+ file formats.

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Convert GLB to U3D with ease and flexibility:

  • hide certain details and groups before conversion
  • add XYZ section planes
  • explode assemblies
  • choose between view, projection, and selection modes
  • add measurements
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CAD Exchanger SDK

CAD Exchanger SDK

Software libraries for C#, C++, Java, Javascript and Python.

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Include a wide range of conversion options in your apps:

  • rapidly build production-ready applications with clear and structured API
  • import, export, visualize and analyze 3D CAD files, including GLB and U3D
  • complete more tasks with powerful add-ons
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CAD Exchanger Batch

CAD Exchanger Batch

Light-weight command-line tool for batch conversions in corporate or cloud environments.

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Batch convert GLB to U3D files:

  • batch read and write complete models, assemblies and components
  • generate drawings, from thumbnails to Full HD, with user-defined camera position
  • flexibly adjust conversion parameters, mesh granularity, measurement units and more
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Learn how to convert GLB to U3D with CAD Exchanger

GLB

GLB is a standardized file format for sharing 3D data used in virtual reality, augmented reality, games, and online applications. GLB files are a binary form of the GL Transmission Format (glTF) file, which employs JSON (JavaScript Object Notation) encoding.

Supporting data such as 3D scenes, models, lighting, materials, and geometry / animation are all stored in a single GLB file, eliminating the need for extra support files to access textures, geometry, shaders, animation, and other types of data required for a 3D view. GLB files are 30% smaller than glTF and its associated files, so they load and process faster.

GLB is compatible with various 3D visualization programs, such as Microsoft Paint 3D, Microsoft Remix 3D, Blender, Trimble 3D Warehouse, SketchUp.

U3D

Universal 3D (U3D) is a compressed file format standard for 3D computer graphics data.

The format was defined by a special consortium called 3D Industry Forum that brought together a diverse group of companies and organizations, including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use in various industries, specifically at this time manufacturing as well as construction and industrial plant design. The format was later standardized by Ecma International in August 2005 as ECMA-363.

The goal is a universal standard for three-dimensional data of all kinds, to facilitate data exchange. The consortium promoted also the development of an open source library for facilitating the adoption of the format.

Formats list

Convert GLB
to U3D

Need to work with CAD files in numerous formats? No worries.

From GLB to U3D, CAD Exchanger gets you covered.

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