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Learn how to convert SLDASM to GLB with CAD Exchanger
SLDASM is a SOLIDWORKS Assembly File. It refers to a SOLIDWORKS 3D assembly, which consists of several SOLIDWORKS part files (SLDPRT). An assembly file itself may contain some children SLDASM files, as well as some SLDPRT part files.
SLDASM are proprietary files with closed specifications. Nevertheless, some APIs (like CAD Exchanger SDK) provide the facility to read and convert them to other formats.
Software applications like Autodesk Fusion 360, Okino PolyTrans, and AMADA SheetWorks can import and render SLDASM files created with SOLIDWORKS.
GLB is a standardized file format for sharing 3D data used in virtual reality, augmented reality, games, and online applications. GLB files are a binary form of the GL Transmission Format (glTF) file, which employs JSON (JavaScript Object Notation) encoding.
Supporting data such as 3D scenes, models, lighting, materials, and geometry / animation are all stored in a single GLB file, eliminating the need for extra support files to access textures, geometry, shaders, animation, and other types of data required for a 3D view. GLB files are 30% smaller than glTF and its associated files, so they load and process faster.
GLB is compatible with various 3D visualization programs, such as Microsoft Paint 3D, Microsoft Remix 3D, Blender, Trimble 3D Warehouse, SketchUp.
Need to work with CAD files in numerous formats? No worries.
From SLDASM to GLB, CAD Exchanger gets you covered.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
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