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How to convert U3D
to SpaceClaim?

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Convert U3D to SpaceClaim with CAD Exchanger products

CAD Exchanger Lab

CAD Exchanger Lab

Desktop application to view, explore and convert 3D CAD data across 30+ file formats.

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Convert U3D to SpaceClaim with ease and flexibility:

  • hide certain details and groups before conversion
  • add XYZ section planes
  • explode assemblies
  • choose between view, projection, and selection modes
  • add measurements
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CAD Exchanger SDK

CAD Exchanger SDK

Software libraries for C#, C++, Java, Javascript and Python.

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Include a wide range of conversion options in your apps:

  • rapidly build production-ready applications with clear and structured API
  • import, export, visualize and analyze 3D CAD files, including U3D
  • complete more tasks with powerful add‑ons
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Learn how to convert U3D to SpaceClaim with CAD Exchanger

U3D

Universal 3D (U3D) is a compressed file format standard for 3D computer graphics data.

The format was defined by a special consortium called 3D Industry Forum that brought together a diverse group of companies and organizations, including Intel, Boeing, HP, Adobe Systems, Bentley Systems, Right Hemisphere and others whose main focus had been the promotional development of 3D graphics for use in various industries, specifically at this time manufacturing as well as construction and industrial plant design. The format was later standardized by Ecma International in August 2005 as ECMA-363.

The goal is a universal standard for three-dimensional data of all kinds, to facilitate data exchange. The consortium promoted also the development of an open source library for facilitating the adoption of the format.

SpaceClaim Logo

SpaceClaim is a solid modeling CAD application that runs on Microsoft Windows. It is developed by SpaceClaim Corporation, but now owned by ANSYS.

SpaceClaim’s 3D direct modeling technology is expressed by the following tools: pull, move, fill, and combine.

Pull contains most creation features which can be found in traditional CAD systems. For instance, using the Pull tool on a face by default offsets the face, but using the Pull tool on an edge rounds it.

Move relocates components and geometry, and can also be used to create patterns (often called arrays).

Fill primarily removes geometry from a part by extending geometry to fill in the surrounding area. It is commonly used for deleting rounds and holes from a model.

Combine merges parts and subtracts parts from each other.

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Convert U3D
to SpaceClaim

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From U3D to SpaceClaim, CAD Exchanger gets you covered.

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