Unity is a game engine made by Unity Technologies. It supports more than 25 different platforms. This engine is used mostly to design three-dimensional, two-dimensional, virtual reality, and augmented reality games. It has been adopted not only by video gaming industry, but also by film, automotive, architecture, engineering and construction.
Unity enables users to develop games and experiences both in 2D and 3D, and offers a primary scripting API in C#, as well as drag and drop functionality. Within 2D games, Unity provides importation of sprites and a 2D world renderer. For 3D games, it allows specification of texture compression, mipmaps, and resolution settings for each platform it supports. Also, it provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion, dynamic shadowing, render-to-texture and full-screen post-processing effects.
Parasolid file format is native for Parasolid geometrical kernel. Today it is widely used in a range of applications, including SolidWorks, SolidEdge, NX, Microstation, Ansys, Abaqus and others. Parasolid has two primary file extensions: .x_t, which is text based, and .x_b – binary-based format. Parasolid is also used to provide precise geometrical definitions of parts in JT files (as XT B-Rep data segments). CAD Exchanger can read files compliant with the entire range of Parasolid file format (schema) starting from v0.15 and up to version 32 (as of time of writing this page). Likewise, CAD Exchanger writes file compliant with all Parasolid schemas.