Unity is a game engine made by Unity Technologies. It supports more than 25 different platforms. This engine is used mostly to design three-dimensional, two-dimensional, virtual reality, and augmented reality games. It has been adopted not only by video gaming industry, but also by film, automotive, architecture, engineering and construction.
Unity enables users to develop games and experiences both in 2D and 3D, and offers a primary scripting API in C#, as well as drag and drop functionality. Within 2D games, Unity provides importation of sprites and a 2D world renderer. For 3D games, it allows specification of texture compression, mipmaps, and resolution settings for each platform it supports. Also, it provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion, dynamic shadowing, render-to-texture and full-screen post-processing effects.
PRC (Product Representation Compact) is a 3D file format that can be used to embed 3D data in a PDF file.
This highly compressed format facilitates the storage of different representations of a 3D model. For example, you can save only a visual representation that consists of polygons (a tessellation), or you can save the model's exact geometry (B-rep data). Varying levels of compression can be applied to the 3D CAD data when it is converted to the PRC format using Adobe Acrobat 3D.