VRML (Virtual Reality Modeling Language) was originally known before 1995 as the Virtual Reality Markup Language. It is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.
VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV mapped textures, shininess, transparency, and so on. URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file.
VRML files are commonly called "worlds" and have the *.wrl extension (for example island.wrl). VRML files are in plain text and generally compress well using gzip, useful for transferring over the internet more quickly (some gzip compressed files use the *.wrz extension). Many 3D modeling programs can save objects and scenes in VRML format.
An IPT file extension is used for Autodesk Inventor objects.
Autodesk Inventor is a CAD application that engineers and product designers use to construct prototypes of mechanical products. These prototypes, referred to as assemblies, consist of several individual parts joined together. Each Inventor part is saved in an IPT file.
Inventor users can import IPT parts from outside the program or create their IPT parts using the Inventor's part design tools. Typically, users begin by creating a 2D drawing of a part before transforming that drawing into a 3D model. Thus, an IPT file may contain either a 2D or 3D object. Files in IPT format can be opened using Autodesk Inventor 2017, Autodesk Inventor View 2017, Autodesk Fusion 360, and SpaceClaim Engineer.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
Read moreIn the seventh part of the series, we explore two open formats aimed at putting 3D data on the web, which found use in the CAD space
Read moreThis article explores the integration possibilities with the UNIGINE engine, a powerhouse in the realm of virtual simulation and game development. Learn how it can be used in applications built with the UNIGINE engine to import CAD and 3D models.
Read more