VRML (Virtual Reality Modeling Language) was originally known before 1995 as the Virtual Reality Markup Language. It is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind.
VRML is a text file format where, e.g., vertices and edges for a 3D polygon can be specified along with the surface color, UV mapped textures, shininess, transparency, and so on. URLs can be associated with graphical components so that a web browser might fetch a webpage or a new VRML file from the Internet when the user clicks on the specific graphical component. Animations, sounds, lighting, and other aspects of the virtual world can interact with the user or may be triggered by external events such as timers. A special Script Node allows the addition of program code (e.g., written in Java or ECMAScript) to a VRML file.
VRML files are commonly called "worlds" and have the *.wrl extension (for example island.wrl). VRML files are in plain text and generally compress well using gzip, useful for transferring over the internet more quickly (some gzip compressed files use the *.wrz extension). Many 3D modeling programs can save objects and scenes in VRML format.
Mathcad is computer software primarily intended for the verification, validation, documentation and re-use of engineering calculations. It is used by engineers and scientists in various disciplines – most often those of mechanical, chemical, electrical, and civil engineering.
Mathcad is part of a broader product development system developed by PTC, and often utilized for the many analytical touch points within the systems engineering processes. It integrates with PTC’s other solutions that aid product development, including Creo Elements/Pro, Windchill, and Creo Elements/View. Its live feature-level integration with Creo Elements/Pro enables Mathcad analytical models to be directly used in driving CAD geometry.
A CAD file is an output of a CAD software, containing key information about the designed object: its geometry and topology representation, 3D model hierarchy, metadata, and visual attributes depending on the format of the file.
Read moreIn the seventh part of the series, we explore two open formats aimed at putting 3D data on the web, which found use in the CAD space
Read moreThis article explores the integration possibilities with the UNIGINE engine, a powerhouse in the realm of virtual simulation and game development. Learn how it can be used in applications built with the UNIGINE engine to import CAD and 3D models.
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