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How to convert X3D
to SpaceClaim?

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Convert X3D to SpaceClaim with CAD Exchanger products

CAD Exchanger Lab

CAD Exchanger Lab

Desktop application to view, explore and convert 3D CAD data across 30+ file formats.

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Convert X3D to SpaceClaim with ease and flexibility:

  • hide certain details and groups before conversion
  • add XYZ section planes
  • explode assemblies
  • choose between view, projection, and selection modes
  • add measurements
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CAD Exchanger SDK

CAD Exchanger SDK

Software libraries for C#, C++, Java, Javascript and Python.

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Include a wide range of conversion options in your apps:

  • rapidly build production-ready applications with clear and structured API
  • import, export, visualize and analyze 3D CAD files, including X3D
  • complete more tasks with powerful add‑ons
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Learn how to convert X3D to SpaceClaim with CAD Exchanger

X3D

X3D is ISO standard XML-based file format for representing 3D computer graphics. X3D features extensions to VRML (e.g. CAD, geospatial, humanoid animation, NURBS etc.), the ability to encode the scene using an XML syntax as well as the Open Inventor-like syntax of VRML97, or binary formatting, and enhanced application programming interfaces (APIs).

The X3D extension supports multi-stage and multi-texture rendering; it also supports shading with lightmap and normalmap. Starting in 2010, X3D has supported deferred rendering architecture. Now X3D can import SSAO, CSM and Realtime Environment Reflection/Lighting. The user can also use optimizations including BSP/QuadTree/OctTree or culling in the X3D scene.

SpaceClaim Logo

SpaceClaim is a solid modeling CAD application that runs on Microsoft Windows. It is developed by SpaceClaim Corporation, but now owned by ANSYS.

SpaceClaim’s 3D direct modeling technology is expressed by the following tools: pull, move, fill, and combine.

Pull contains most creation features which can be found in traditional CAD systems. For instance, using the Pull tool on a face by default offsets the face, but using the Pull tool on an edge rounds it.

Move relocates components and geometry, and can also be used to create patterns (often called arrays).

Fill primarily removes geometry from a part by extending geometry to fill in the surrounding area. It is commonly used for deleting rounds and holes from a model.

Combine merges parts and subtracts parts from each other.

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Convert X3D
to SpaceClaim

Need to work with CAD files in numerous formats? No worries.

From X3D to SpaceClaim, CAD Exchanger gets you covered.

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