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Open CASCADE

In solid modeling and computer-aided design, boundary representation—often abbreviated as B-rep or BREP—is a method for representing shapes using the limits. A solid is represented as a collection of connected surface elements, the boundary between solid and non-solid.

Boundary representation of models are composed of two parts: topology and geometry (surfaces, curves and points). The main topological items are: faces, edges and vertices. A face is a bounded portion of a surface; an edge is a bounded piece of a curve and a vertex lies at a point. Other elements are the shell (a set of connected faces), the loop (a circuit of edges bounding a face) and loop-edge links (also known as winged edge links or half-edges) which are used to create the edge circuits. The edges are like the edges of a table, bounding a surface portion.

Compared to the constructive solid geometry (CSG) representation, which uses only primitive objects and Boolean operations to combine them, boundary representation is more flexible and has a much richer operation set. In addition to the Boolean operations, B-rep has extrusion (or sweeping), chamfer, blending, drafting, shelling, tweaking and other operations which make use of these.

CATIA V6 (3D XML)

3DXML is an open-standard proprietary 3D file format developed and supported by Dassault Systemes. 3DXML files are typically created as exports from Dassault Systemes' 3DEXPERIENCE application. The 3DXML file is a zip archive file consisting of a BOM file and one or more 3D representations stored in either XML or binary format. Compact file size allows users to transfer 3D XML quickly and embed it into websites, emails, and various MS Office documents. Therefore, the format is commonly used to integrate 3D data into technical documentation.

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