Unity is a game engine made by Unity Technologies. It supports more than 25 different platforms. This engine is used mostly to design three-dimensional, two-dimensional, virtual reality, and augmented reality games. It has been adopted not only by video gaming industry, but also by film, automotive, architecture, engineering and construction.
Unity enables users to develop games and experiences both in 2D and 3D, and offers a primary scripting API in C#, as well as drag and drop functionality. Within 2D games, Unity provides importation of sprites and a 2D world renderer. For 3D games, it allows specification of texture compression, mipmaps, and resolution settings for each platform it supports. Also, it provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion, dynamic shadowing, render-to-texture and full-screen post-processing effects.
3DXML is an open-standard proprietary 3D file format developed and supported by Dassault Systemes. 3DXML files are typically created as exports from Dassault Systemes' 3DEXPERIENCE application. The 3DXML file is a zip archive file consisting of a BOM file and one or more 3D representations stored in either XML or binary format. Compact file size allows users to transfer 3D XML quickly and embed it into websites, emails, and various MS Office documents. Therefore, the format is commonly used to integrate 3D data into technical documentation.