glTF

glTF (derivative short form of GL Transmission Format) is a file format for 3D scenes and models using the JSON standard. It is an API-neutral runtime asset delivery format developed by the Khronos Group 3D Formats Working Group. It was initially intended to be an efficient, interoperable format with minimum file size and runtime processing by apps.

Being called ‘JPEG of 3D’, GLTF is indeed a star of 3D model formats. Standard for many 3D applications and game engines, it is especially prominent as a common publishing format for 3D content tools and as the format of choice for web apps.

Supported by:

DWG

A DWG file is a database of 2D or 3D drawings created with AutoCAD. It contains vector image data and metadata describing the contents of the file. DWG files are related to .DXF files, which are ASCII versions of DWG files.

Supported by:

CATIA

Catia V5 is a CAD system developped by Dassault Systèmes in 1998, currently widely used in the automotive, aerospace and others industries.

Supported by:

Definition scope

  • polygonal representations
  • colors and materials
  • assembly structure
  • names

glTF export (write)

glTF SDK

Software vendors can use CAD Exchanger SDK to extend their C++, C# and Java applications to read, write, convert, visualize, analyze, triangulate or otherwise process 3DS files. For details about glTF support by CAD Exchanger SDK please refer to the User’s Guide. For free evaluation of SDK please contact us at This email address is being protected from spambots. You need JavaScript enabled to view it..